Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
void GetParticlePrevTransform
(
const FBaseParticle & InParticle,
const FParticleSystemSceneProxy * Proxy,
const FSceneView * View,
FMatrix & OutTransformMat
) const