FDynamicMeshEmitterData::SetupVertexFactory

Initialize this emitter's vertex factory with the vertex buffers from the mesh's rendering data.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp

Syntax

void SetupVertexFactory
(
    FMeshParticleVertexFactory * InVertexFactory,
    const FStaticMeshLODResources & LODResources,
    uint32 LODIdx
) const

Remarks

Initialize this emitter's vertex factory with the vertex buffers from the mesh's rendering data.

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