Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
void SortSpriteParticles
(
int32 SortMode,
bool bLocalSpace,
int32 ParticleCount,
const uint8 * ParticleData,
int32 ParticleStride,
const uint16 * ParticleIndices,
const FSceneView * View,
const FMatrix & LocalToWorld,
FParticleOrder * ParticleOrder
) const
Sort the given sprite particles
Parameter |
Description |
---|---|
SorceMode |
The sort mode to utilize (EParticleSortMode) |
bLocalSpace |
true if the emitter is using local space |
ParticleCount |
The number of particles |
ParticleData |
The actual particle data |
ParticleStride |
The stride between entries in the ParticleData array |
ParticleIndices |
Indirect index list into ParticleData |
View |
The scene view being rendered |
LocalToWorld |
The local to world transform of the component rendering the emitter |
ParticleOrder |
The array to fill in with ordered indices |