PrepareToCleanseEditorObject

Called when the editor is about to cleanse an object that _must_ be purged (such as when changing the active map or level)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/EditorSupportDelegates.h

Include

#include "EditorSupportDelegates.h"

Syntax

static FPrepareToCleanseEditorObject PrepareToCleanseEditorObject;

Remarks

Called when the editor is about to cleanse an object that must be purged (such as when changing the active map or level)

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