Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include |
#include "FXSystem.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp |
static void RegisterCustomFXSystem
(
const FName & InterfaceName,
const FCreateCustomFXSystemDelegate & InCreateDelegate
)
Register a custom FX system implementation.