Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
Include |
#include "GPUSkinVertexFactory.h" |
const FVertexBufferAndSRV & GetClothBufferForReading
(
bool bPrevious,
uint32 FrameNumber
) const
Parameter |
Description |
---|---|
bPrevious |
true:previous, false:current |
FrameNumber |
usually from View.Family->FrameNumber |