Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
Include |
#include "GPUSkinVertexFactory.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp |
void InternalUpdateVertexDeclaration
(
FGPUBaseSkinVertexFactory * SourceVertexFactory,
struct FRWBuffer * PositionRWBuffer,
class FRHIShaderResourceView * PreSkinPositionSRV,
struct FRWBuffer * TangentRWBuffer
)