FGPUSkinPassthroughVertexFactory::InternalUpdateVertexDeclaration

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h

Include

#include "GPUSkinVertexFactory.h"

Source

/Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp

Syntax

void InternalUpdateVertexDeclaration
(
    FGPUBaseSkinVertexFactory * SourceVertexFactory,
    struct FRWBuffer * PositionRWBuffer,
    class FRHIShaderResourceView * PreSkinPositionSRV,
    struct FRWBuffer * TangentRWBuffer
)

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