FGPUSortManager::FValueBuffer::FValueBuffer

Create a value buffer of a given size. The render resource are created immediately.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GPUSortManager.h

Include

#include "GPUSortManager.h"

Source

/Engine/Source/Runtime/Engine/Private/GPUSortManager.cpp

Syntax

FValueBuffer
(
    int32 InAllocatedCount,
    int32 InUsedCount,
    const FSettings & InSettings
)

Remarks

Create a value buffer of a given size. The render resource are created immediately.

Parameters

Parameter

Description

InAllocatedCount

The buffer size, allocated now.

InUsedCount

An initial used count, typically the used size of the previous buffer in FDynamicValueBuffer::ValueBuffers.

InSettings

The buffer allocation settings, in particular what data types are requires for SRV and UAV.

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