| FRenderResource
|
Module |
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Header |
/Engine/Source/Runtime/Engine/Public/GPUSortManager.h |
Include |
#include "GPUSortManager.h" |
class FValueBuffer : public FVertexBuffer
A vertex buffer owning the final sorted values.
Name | Description | |
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FValueBuffer |
Create a value buffer of a given size. The render resource are created immediately. |
Name | Description | |
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|
~FValueBuffer() |
Name | Description | ||
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Allocate ( |
Allocate some space into the buffer. The buffer needs to be big enough to hold the allocation. |
|
|
ReleaseRHI() |
Release the render resources. |