Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
Include |
#include "GeometryCacheVertexFactory.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GeometryCacheVertexFactory.cpp |
An implementation of the interface used by TSynchronizedResource to update the resource with new data from the game thread.