Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GeometryCollectionRendering.h |
Include |
#include "GeometryCollectionRendering.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GeometryCollectionRendering.cpp |
static bool ShouldCompilePermutation
(
const FVertexFactoryShaderPermutationParameters & Parameters
)
Permutations are controlled by the material flag