Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/HitProxies.h |
Include |
#include "HitProxies.h" |
static const FHitProxyId InvisibleHitProxyId;
A special hit proxy ID that can be used to omit rendering a primitive to the hit proxy buffer entirely. This is useful when rendering translucent primitives that you never want to obscure selection of objects behind them