InvisibleHitProxyId

A special hit proxy ID that can be used to omit rendering a primitive to the hit proxy buffer entirely.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/HitProxies.h

Include

#include "HitProxies.h"

Syntax

static const FHitProxyId InvisibleHitProxyId;

Remarks

A special hit proxy ID that can be used to omit rendering a primitive to the hit proxy buffer entirely. This is useful when rendering translucent primitives that you never want to obscure selection of objects behind them

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