| FRenderResource
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrimitiveUniformShaderParameters.h |
Include |
#include "PrimitiveUniformShaderParameters.h" |
class FIdentityPrimitiveUniformBuffer : public TUniformBuffer< FPrimitiveUniformShaderParameters >
Primitive uniform buffer containing only identity transforms.
Name | Description | |
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FIdentityPrimitiveUniformBuffer() |
Default constructor. |