Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ImageUtils.h |
Include |
#include "ImageUtils.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ImageUtils.cpp |
static UTexture2D * ImportBufferAsTexture2D
(
const TArray< uint8 > & Buffer
)
Imports a texture a buffer and creates Texture2D from it