FInterpEdInputInterface::AcceptsDropping

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Interpolation.h

Include

#include "Interpolation.h"

Syntax

virtual bool AcceptsDropping
(
    FInterpEdInputData & InputData,
    FInterpEdInputInterface * DragObject
)

Returns

Whether or not this object can be dropped on.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss