FLightCacheInterface::SetLightMap

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

void SetLightMap
(
    const FLightMap * InLightMap
)

Parameters

Parameter

Description

InLightMap

may be 0

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss