FLightMap2D::GetTexture

Returns the texture containing the RGB coefficients for a specific basis.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LightMap.h

Include

#include "LightMap.h"

Source

/Engine/Source/Runtime/Engine/Private/LightMap.cpp

Syntax

UTexture2D * GetTexture
(
    uint32 BasisIndex
)

Remarks

Returns the texture containing the RGB coefficients for a specific basis.

Returns

The RGB coefficient texture.

Parameters

Parameter

Description

BasisIndex

The basis index.

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