FLightMap2D::IsValid

Returns whether the specified basis has a valid lightmap texture or not.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LightMap.h

Include

#include "LightMap.h"

Source

/Engine/Source/Runtime/Engine/Private/LightMap.cpp

Syntax

bool IsValid
(
    uint32 BasisIndex
) const

Remarks

Returns whether the specified basis has a valid lightmap texture or not.

Returns

true if the specified basis has a valid lightmap texture, otherwise false

Parameters

Parameter

Description

BasisIndex

The basis index.

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