FLightMapData2D

The raw data which is used to construct a 2D light-map.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LightMap.h

Include

#include "LightMap.h"

Syntax

class FLightMapData2D

Remarks

The raw data which is used to construct a 2D light-map.

Variables

Name Description

Public variable

TArray< FGuid >

 

LightGuids

The GUIDs of lights which this light-map stores.

Constructors

Name Description

Public function

FLightMapData2D

(
    uint32 InSizeX,
    uint32 InSizeY
)

Minimal initialization constructor.

Functions

Name Description

Public function Const

uint32

 

GetSizeX()

Public function Const

uint32

 

GetSizeY()

Operators

Name Description

Public function Const

const FLight...

 

operator()

(
    uint32 X,
    uint32 Y
)

Accessors.

Public function

FLightSample...

 

operator()

(
    uint32 X,
    uint32 Y
)

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