Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
virtual FVector2D GetDirectionalLightDistanceFadeParameters
(
ERHIFeatureLevel::Type InFeatureLevel,
bool bPrecomputedLightingIsValid,
int32 MaxNearCascades
) const