FLightSceneProxy::UseCSMForDynamicObjects

Whether this light should create CSM for dynamic objects only (forward renderer)

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp

Syntax

virtual bool UseCSMForDynamicObjects() const

Remarks

Whether this light should create CSM for dynamic objects only (forward renderer)

Whether this light should create CSM for dynamic objects only (mobile renderer)

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