Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/LocalLightSceneProxy.h |
Include |
#include "LocalLightSceneProxy.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LocalLightSceneProxy.cpp |
virtual FVector GetPerObjectProjectedShadowProjectionPoint
(
const FBoxSphereBounds & SubjectBounds
) const