| FMaterial::GetAllowDevelopmentShaderCompile()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
virtual bool GetAllowDevelopmentShaderCompile() const
Returns true if this material is allowed to make development shaders via the global CVar CompileShadersForDevelopment.