FMaterial::GetShaderMapId

Material properties.

Windows
MacOS
Linux

Override Hierarchy

FMaterial::GetShaderMapId()

FMaterialResource::GetShaderMapId()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp

Syntax

virtual void GetShaderMapId
(
    EShaderPlatform Platform,
    FMaterialShaderMapId & OutId
) const

Remarks

Material properties.

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