Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
const FMaterialShaderMap * GetShaderMapToUse() const
Shared code needed for GetUniformScalarParameterExpressions, GetUniformVectorParameterExpressions, GetUniformCubeTextureExpressions..
can be 0