FMaterial::ReleaseShaderMap

Releases this material's shader map.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp

Syntax

void ReleaseShaderMap()

Remarks

Releases this material's shader map. Must only be called on materials not exposed to the rendering thread!

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