FMaterial::ShouldCastDynamicShadows

Returns whether this material should be considered for casting dynamic shadows.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Syntax

bool ShouldCastDynamicShadows() const

Remarks

Returns whether this material should be considered for casting dynamic shadows.

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