FMaterialCompiler::SceneTextureLookup

Windows
MacOS
Linux

Override Hierarchy

FMaterialCompiler::SceneTextureLookup()

FProxyMaterialCompiler::SceneTextureLookup()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h

Include

#include "MaterialCompiler.h"

Syntax

int32 SceneTextureLookup
(
    int32 ViewportUV,
    uint32 SceneTextureId,
    bool bFiltered
)

Parameters

Parameter

Description

SceneTextureId

of type ESceneTextureId e.g. PPI_SubsurfaceColor

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