FMaterialCompiler::Texture

Windows
MacOS
Linux

Override Hierarchy

FMaterialCompiler::Texture()

FProxyMaterialCompiler::Texture()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h

Include

#include "MaterialCompiler.h"

Syntax

int32 Texture
(
    UTexture * Texture,
    int32 & TextureReferenceIndex,
    EMaterialSamplerType SamplerType,
    ESamplerSourceMode SamplerSource,
    ETextureMipValueMode MipValueMode
)

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