Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
Include |
#include "MaterialCompiler.h" |
int32 VirtualTextureParameter
(
FName ParameterName,
URuntimeVirtualTexture * DefaultValue,
int32 TextureLayerIndex,
int32 PageTableLayerIndex,
EMaterialSamplerType SamplerType
)