Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
int32 GetSamplerUsage() const
Returns the number of samplers used in this material, or -1 if the material does not have a valid shader map (compile error or still compiling).