BaseMaterialId

The base material's StateId.

Windows
MacOS
Linux

Syntax

FGuid BaseMaterialId

Remarks

The base material's StateId. This guid represents all the state of a UMaterial that is not covered by the other members of FMaterialShaderMapId. Any change to the UMaterial that modifies that state (for example, adding an expression) must modify this guid.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss