FMaterialShaderMapId::ContainsVertexFactoryType

Returns true if the requested vertex factory type is a dependency of this shader map Id.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp

Syntax

bool ContainsVertexFactoryType
(
    const FVertexFactoryType * VFType
) const

Remarks

Returns true if the requested vertex factory type is a dependency of this shader map Id.

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