FMaterialShaderMapId::GetMaterialHash

Hashes the material-specific part of this shader map Id.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp

Syntax

void GetMaterialHash
(
    FSHAHash & OutHash
) const

Remarks

Hashes the material-specific part of this shader map Id.

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