EMaterialQualityLevel::Type QualityLevel
Quality level that this shader map is going to be compiled at. Can be a value of EMaterialQualityLevel::Num if quality level doesn't matter to the compiled result.
EMaterialQualityLevel::Type QualityLevel
Quality level that this shader map is going to be compiled at. Can be a value of EMaterialQualityLevel::Num if quality level doesn't matter to the compiled result.