Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
void SetShaderDependencies
(
const TArray< FShaderType * > & ShaderTypes,
const TArray< const FShaderPipelineType * > & ShaderPipelineTypes,
const TArray< FVertexFactoryType * > & VFTypes,
EShaderPlatform ShaderPlatform
)