TextureReferencesHash

Hash of the textures referenced by the uniform expressions in the shader map.

Windows
MacOS
Linux

Syntax

FSHAHash TextureReferencesHash

Remarks

Hash of the textures referenced by the uniform expressions in the shader map. This is stored in the shader map Id to gracefully handle situations where code changes that generates the array of textures that the uniform expressions use to link up after being loaded from the DDC.

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