FMaterialVirtualTextureStack::GetTextureValue

Get the [URuntimeVirtualTexture](API\Runtime\Engine\VT\URuntimeVirtualTexture) object if one was used to initialize this stack.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp

Syntax

void GetTextureValue
(
    const FMaterialRenderContext & Context,
    const FUniformExpressionSet & UniformExpressionSet,
    const URuntimeVirtualTexture *& OutValue
) const

Remarks

Get the URuntimeVirtualTexture object if one was used to initialize this stack.

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