FMaterialVirtualTextureStack::FMaterialVirtualTextureStack

Construct with a texture index when this references a preallocated VT stack (for example when we are using a [URuntimeVirtualTexture](API\Runtime\Engine\VT\URuntimeVirtualTexture)).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp

Syntax

FMaterialVirtualTextureStack
(
    int32 InPreallocatedStackTextureIndex
)

Remarks

Construct with a texture index when this references a preallocated VT stack (for example when we are using a URuntimeVirtualTexture).

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