Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp |
void AddMesh
(
int32 ViewIndex,
FMeshBatch & MeshBatch
)
Adds a mesh batch to the collector for the specified view so that it can be rendered.