Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MeshMaterialShader.cpp |
void FlushShadersByShaderPipelineType
(
const FShaderPipelineType * ShaderPipelineType
)
Removes all entries in the cache with exceptions based on a shader type
Parameter |
Description |
---|---|
ShaderType |
The shader type to flush |