FMeshParticleVertexFactory::ModifyCompilationEnvironment

Modify compile environment to enable instancing

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MeshParticleVertexFactory.h

Include

#include "MeshParticleVertexFactory.h"

Source

/Engine/Source/Runtime/Engine/Private/MeshParticleVertexFactory.cpp

Syntax

static void ModifyCompilationEnvironment
(
    const FVertexFactoryShaderPermutationParameters & Parameters,
    FShaderCompilerEnvironment & OutEnvironment
)

Remarks

Modify compile environment to enable instancing

Parameters

Parameter

Description

OutEnvironment

shader compile environment to modify

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