FMipMapDataEntry

Stores information about a mip map, used by [FTexture2DArrayResource](API\Runtime\Engine\FTexture2DArrayResource) to mirror game thread data.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Syntax

class FMipMapDataEntry

Remarks

Stores information about a mip map, used by FTexture2DArrayResource to mirror game thread data.

Variables

Name Description

Public variable

TArray< uint8 >

 

Data

Public variable

uint32

 

SizeX

Public variable

uint32

 

SizeY

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