Module |
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Header |
/Engine/Source/Runtime/Engine/Public/ComponentReregisterContext.h |
Include |
#include "ComponentReregisterContext.h" |
struct FMultiComponentReregisterPair
Pairing of UActorComponent and its UWorld. Used only by FMultiComponentReregisterContext for tracking purposes
Name | Description | |
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FMultiComponentReregisterPair ( |