| FRenderResource::InitRHI()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleBeamTrailVertexFactory.h |
Include |
#include "ParticleBeamTrailVertexFactory.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamTrailVertexFactory.cpp |
virtual void InitRHI()
Initialize the Render Hardware Interface for this vertex factory