Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleBeamTrailVertexFactory.h |
Include |
#include "ParticleBeamTrailVertexFactory.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamTrailVertexFactory.cpp |
static void ModifyCompilationEnvironment
(
const FVertexFactoryShaderPermutationParameters & Parameters,
FShaderCompilerEnvironment & OutEnvironment
)
Can be overridden by FVertexFactory subclasses to modify their compile environment just before compilation occurs.