FParticleDynamicData

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Syntax

class FParticleDynamicData

Variables

Name Description

Public variable

TArray< FDynami...

 

DynamicEmitterDataArray

Variables.

Public variable

uint32

 

EmitterIndex

The Current Emmitter we are rendering

Public variable

FVector

 

SystemPositionForMacroUVs

World space position that UVs generated with the ParticleMacroUV material node will be centered on.

Public variable

float

 

SystemRadiusForMacroUVs

World space radius that UVs generated with the ParticleMacroUV material node will tile based on.

Constructors

Name Description

Public function

FParticleDynamicData()

Destructors

Name Description

Public function

~FParticleDynamicData()

Functions

Operators

Name Description

Public function

void

 

operator delete

(
    void* RawMemory,
    size_t Size
)

Public function

void *

 

operator new

(
    size_t Size
)

Custom new/delete with recycling

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