FParticleEmitterInstance::HasCompleted

Has the instance completed it's run?

Windows
MacOS
Linux

Override Hierarchy

FParticleEmitterInstance::HasCompleted()

FParticleAnimTrailEmitterInstance::HasCompleted()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h

Include

#include "ParticleEmitterInstances.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp

Syntax

virtual bool HasCompleted()

Remarks

Has the instance completed it's run?

Returns

bool true if the instance is completed, false if not

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