FParticleEmitterInstance::Tick

Tick the instance.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h

Include

#include "ParticleEmitterInstances.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp

Syntax

virtual void Tick
(
    float DeltaTime,
    bool bSuppressSpawning
)

Remarks

Tick the instance.

Parameters

Parameter

Description

DeltaTime

The time slice to use

bSuppressSpawning

If true, do not spawn during Tick

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss