FParticleScratchVertexBuffer::InitRHI

Creates a scratch vertex buffer available for dynamic draw calls.

Windows
MacOS
Linux

Override Hierarchy

FRenderResource::InitRHI()

FParticleScratchVertexBuffer::InitRHI()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleResources.h

Include

#include "ParticleResources.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleResources.cpp

Syntax

virtual void InitRHI()

Remarks

Creates a scratch vertex buffer available for dynamic draw calls.

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